Illustration & Design
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Infinite Arcade

 
Tiny Hermes character idling in Candyland.
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Infinite Arcade

Illustration + Design

Infinite Arcade is app No.4 of Tinybop's Digital Toys series which encourages kids to explore their imagination and tell stories while building their very own arcade games. I collaborated with my teammate, Roza Gazarian, to illustrate, design, and art direct this app using retro pixel video game art as inspiration. Read more about our process and inspiration in this interview.

 

Character Design

Users can choose between 9 characters, 5 balls, or create a custom avatar to be the protagonist of their story. Enemies can be used to increase the difficulty of the game. While illustrating each character, I gave them a name and distinct personality which informed the way they move and react. 

 

All characters and parts are designed on the same pixel grid to give the style consistency. For a modern twist, we chose select moments to break that rule and add a few curves or angles.

 

Game Components

With over 40 parts and pieces, kids can create very rich and detailed adventures utilizing many types of terrain, hazards, collectibles, sounds, and text. We mapped out all the parts onto post-its and brainstormed playful ways to reimagine classic game components and how they might vary visual between worlds. 

 
Brainstorming playful ways to represent classic game parts.

Brainstorming playful ways to represent classic game parts.

Initial sketches for various game components.

Initial sketches for various game components.

 

Themes

To offer kids more visual customization we illustrated 6 world themes with corresponding game components to match. Kids can easily preview their game in different worlds and see how their previously added parts update to match that visual theme. See how a few parts transform between themes below.

 
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Inspiration

A few games (new and retro pixel art) we looked at for inspiration: Donkey Kong, Attack of the Killer Tomatoes, Sunburn!, and Sword & Sworcery.

A few games (new and retro pixel art) we looked at for inspiration: Donkey Kong, Attack of the Killer Tomatoes, Sunburn!, and Sword & Sworcery.

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FULL PROJECT TEAM:
Leah Feuer, Roza Gazarian, Melissa Jun, Max Kolbowski-Frampton, Rob Blackwood, Cameron Erdogan, Yin Liu, Ashley Manetta, Brian Jacobs, Sara Distin